Getting back into Scuplting with ZBrush

It's been a while...   Its been about 7 years since I last touched ZBrush, but  with my recent need to go job hunting, now is as good a time as any to pick it back up. After watching severeal hours worth of tutorials from the Pixologic learning page, I jumped straight into making my … Continue reading Getting back into Scuplting with ZBrush

Valaziir – Temple

The mainfocal point of the city is going to be one large temple that can look over the entire city, which can also be seen from most of the city, atleast areas that aren't completely cramped in. Currently, I have a version of the model done and unwrapped, with 2 of the 6 materials that … Continue reading Valaziir – Temple

Personal Project – Valaziir – Overview

At this moment in time, the company I am part of, and have been since its creation back in Glyndwr University, are planning on parting ways. Because of this, I have decided to start a personal project with the aim of creating something portfolio worthy. One of my favorite hobbies is Dungeons and Dragons, I … Continue reading Personal Project – Valaziir – Overview

Beyond Arms Reach – Modelling and Texturing

With university being finished for myself, and an end to my trail account of Substance painter 2 running short, I was quite pleased to see Substance Painter 2018 in the Steam Winter Sale. After some internal debating, I quickly purchased it and have been messing around with it trying to learn some of the little … Continue reading Beyond Arms Reach – Modelling and Texturing